As part of our continued and regular update initiative, we’re proud to announce a range of exciting new and exclusive features only to be found on Artificial Mir II’s Phoenix Server.
As always we’ll be running regular weekly Lord events on Sunday 8pm BST. In these battle royale-style events large numbers of players come together and fight it out for the most lucrative monsters and loot, who will prevail?
As well as opportunities to get your hands on some of the new and highly sought-after exclusive items from one of our many formidable bosses and monsters.
In addition, we are also enhancing the chances of obtaining rare items from regular monsters across the lands, giving you more opportunities as you casually progress and play.
Whether an existing player in the community or new to the legend of mir, these updates will provide a thrilling game-play experience. Full details of the past three updates are listed below:
Fixed damage on first attack when leaving Moonlight (now applies DC scaled double damage)
- Fixed missing Woomyon Valley teleport from Mysterious Town Scroll when above level 40
- Fixed drop file for tier 5 Premium Dungeon RedKey Boss
- Slightly increased the base success rate of Orbs
- Added Safe Zone area around LegendaryHero NPC
- Added Runes, Amulets and Poisons to the Villain Merchant in Screaming Hell Entrance
- Reduced density of ranged monsters in Premium Dungeon Tier 1
- Gathering of Bones switched to Repeatable Quest type
- Taoist Village and Prajna Guards will no longer attack pets (Only the 2 Guards nearest TaoistVillage SafeZone will now attack your pets)
- Ice Thrusts Mana cost has been corrected
- PoisonCloud’s SC scaling has been improved
- Adjusted cooleye of GreyCave monsters (will see through invisibility more often)
- Peunmokdo Island is now reachable (via the Sailors in Border Village and Prajna Island)
- Full Daily Quest System is added (these are available at Bichon Wall Safe Zone and reset at midnight daily)
- New multi-part Quest available at the Mining Officer in Woomyon Valley to allow reduced entry fee to Seokcho Mines
— Mini Update —
- Potential Fix for client crashes / instability on latest update
- Applied missing adjustment from previous update for Moonlight/Darkbody’s first attack damage multiplier
- Consumption of BoxOfGoodwill is limited to 1 per player per day after level 51
March 13, 2021
- Increased chances of successful hero unlocks at all level milestones
- Slightly increased Melee spawns in Premium Dungeon Tier 5
- Fix for disappearing quest go to objectives
- Various fixes for unfinishable daily quests
- Fix for occasionally adding Moonlight double damage attack too many or too few times
- Monster death drops are now enabled
- Restricted TeleportRing @move function on numerous maps
- Fixed broken stairs back from Ancient Wooma Temple 2F to 1F
- Fixed issues with spawn boxes in Ancient Prajna 3rd
- Fixed Protection Ring Function
- Fix for potential stuck point in Gold Pattern Boots quest
- Fixed Curse/SoulShield/BlessedArmour area of effect size
- Potential fix for problems assigning daily quests after reboot
Live Partial Patch (no reboot required for these – new incremental client patch available in the #info channel for manual patchers)
- Added level 40 Armours to drops
- Added level 45 Armours to drops
- Added new level 45 Weapons to drops
- Added new level 65 Weapons to drops
- Added new level 60 skills to drops
- Improvement to the drop rate of various late game skills from high-end bosses
if you are a lucky owner of a new armour and are having frame related issues please make sure to update the client at the launcher
- Fix for sound related client crashes
- Fix map edge drawing issue
- Added MassEntrapment Skill
- Added SkyOccult Skill
- Added Immobilise Skill
- Changed TM max consign price from 50 Mil to 500 Mil
- Fix for a couple of Daily Quests which finished at the Trainer Taoist
- Fixed various mid game bosses being vulnerable to Turn Undead at later levels
- Zombies in the Infinite Bout Challenge rooms will no longer reincarnate (prevents stuck situations)
- Increased frequency and numbers of HellBolts in Hell Cavern
- Added Support for various additional new items
- Slashing Burst from 70% PVP damage to 90% PVP damage(edited)
Launcher Update (188.8.131.52)
- Adds “alternative login mode” (enable in settings). This mode attempts to use the system browser to login users. Use this mode if you are having issues using Google to authenticate. You can use this mode in general, provided you have a modern OS/browser installed.
- Adds ability to drag resize the launcher window.
- Should now notify users if their system clock is out of sync when logging in.
- Fixes launch button appearing “squished”.
- General TLC updates/fixes.
— Live Mini Update — (no reboot required for these, although restart of the game client is recommended for the item stats)
- Increased base monster experience in the following group hunting areas by 30%:
Ancient Lunar Temple
- All 45 Armour’s base stats increased slightly
- Global Experience buff increased from 30% to 50% for now.
- 30 New Daily Quests added
- Crescent Moon Forest is now accessible via Taoist Village
- Premium Dungeon Tier 6 now open
- New level 60 Armours in drop files
- New level 60 Weapons in drop files
- Added TrollKings to Hell Fire Kings Room
- Fixed AncientRedThunderZuma not giving off light
- Rebuilt monster drop files for Peunmokdo Island / Ships (vastly improved drops of rare items from monsters)
- Rebuilt monster drop files for Premium Dungeon Tier 5 (vastly improved drops of rare items from monsters)
- Rebuilt monster drop files for Grey Cave (vastly improved drops of rare items from monsters)