Closed testing

We’re currently in a status of closed testing. The game server has been online for around 3 weeks and populated for around 2. A number of players have already joined and after 100s of hours of development and game time, together we’ve made a lot of progress.

We’re now much more confident with what we have and the direction we’re going to take, and therefore our next step is increase our public exposure, without full Open Testing. This means feel free to invite anyone you want to play, and feel free to mention us anywhere you like.

At the moment we are somewhere betweeen 2.3 and 2.6 comparitively to original game versions, with a few twists.

Over the next few weeks we’re expecting a number of reboots in implement various software and hardware upgrades. Our next major patch will be version 0.0.3, it’s expect within the next week and will require manual lite client patching in order to get in game. We will be posting more on this soon.

Information about Legend of Mir II

Although this website gives limited game information thus far, we have provided you with the best information sources for what Legend of Mir is and does:

http://www.lomcn.org – number one community network and legend of mir resource

https://wiki.mironline.co.uk – number one resource relating to the files being used in this project.

https://en.wikipedia.org/wiki/The_Legend_of_Mir_2 – History of official releases.

Stay tuned for further website updates specific to this server soon…

Hello world!

Artificial Mir 2 is currently in development stage. Ongoing closed testing has commenced and hopefully, very soon, some kind of open public testing can begin.

As of yet there are no plans to wipe the server at any stage, however this may be subject to change at any time, especially during such early stages. However we will avoid if at all possible.