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Update 09/11/2026

Heroes

  • Reworked the Ctrl + Number manual casting of Hero Skills to work correctly
  • Hero attack spells with no target now fire at the mouse position instead of doing nothing.
  • A monster under the mouse becomes the hero’s spell target and stays locked for later Ctrl + Number casts.
  • In Defensive mode, the hero can now hit a monster you picked by hand, for 5 seconds.
  • A target you cast at by hand doesn’t become the hero’s auto-attack target, so the hero won’t keep attacking it.
  • Hero auto-potion slots now show potion icons at a consistent size. (this should be a long term solution)

Skills

  • Fury has no cooldown at level 4 again (regression)

Monsters and pets

  • Heal-over-time on monsters and pets now ticks in faster for big heals, the same way it works for players and heroes.
  • Levelled monsters can now spawn naturally at level 7.
  • Trick or Treat boxes are never levelled, so they can’t spawn with 10,000 HP.

Quests

  • Fixed a bug whereby party members would receive too many of a quest item
  • Key rooms potentially no longer stay blocked after someone disconnects inside one. (hopefully)

Crafting, refining and awakening

  • Fixed a crafting bug relating to stacked items not always being taken correctly.
  • After a failed craft, ingredients no longer show in your bag when they’re actually gone.
  • You can’t start a second refine while an item is already at the refiner. Before, the first item was lost.
  • Disassembling now checks you have bag space first, instead of destroying the item.
  • Fixed an undiscovered bug which allowed Durability to overflow in huge numbers
  • Awakening refuses invalid awakening types and item grades instead of erroring.

Item

  • Hardened various item based systems with robust server side checks.
  • Items flagged as no-trade can’t be listed on the Trust Merchant.

Client and visuals

  • Light fades are now smooth, with no grain, blockiness or green/magenta speckle; brightness is unchanged.
  • Correct alpha blending is now on for everyone. the 31 Oct patch had wrongfully switched it off in everyone’s settings file.
  • A floor item you hover over in the dark stays dark; only its name label shows.
  • New option EuroStyleDnitems=True in the [Graphics] section of the client’s settings file shows the old-style smaller floor item icons first. It’s off by default and uses lower quality sprites.
  • Fixed the chat box getting stuck so Backspace stopped working after reopening chat with unsent text.